CCP Rise wrote:Sentry drones have enormous downsides. They can be killed like other drones AND they don't return to your ship. There's a reason they were never used at all until assist + these tracking/optimal bonuses came along.
What?
Dude, you have no idea of how the game is played if this is the official CCP line on sentries.
Yes, they can be killed by other drones. But usually, the sentries are dropped out of the drone control range (<58km) of the target, meaning you have to motor towards the sentries (lel) to even task your own drones to attack ONE of the sentries (which takes forever to lock). Then your drones have to slowboat toward the sentry you have targeted. Your drones then miss their first few shots due to MWDing too fast. The Sentry has about 2500 EHP, so it takes a lot of time to kill that one sentry. Then you lock the next senty.
meanwhile, the Ishtar has done;
08:34:27 Garde II owned by douchebag hits you for 1145!
08:34:27 Garde II owned by douchebag hits you for 1811!
08:34:27 Garde II owned by douchebag hits you for 1567!
08:34:27 Garde II owned by douchebag hits you for 1399!
08:34:27 Garde II owned by douchebag hits you for 1457!
08:34:27 Garde II owned by douchebag hits you for 1124!
08:34:27 Garde II owned by douchebag hits you for 1800!
08:34:27 Garde II owned by douchebag hits you for 1777!
08:34:27 Garde II owned by douchebag hits you for 1657!
08:34:27 Garde II owned by douchebag hits you for 1345!
QED, you know nothing, John Snow. Let alone the fact that the Ishtar owning the sentry drones is MWDing around at 2300m/s cap stable, at 80km while you are suffering 860 inbound DPS which hits perfectly as you orbit his drones at 58km trying to follow CCP Rise's Elite PVP Advice that addressing the Sentry set kills the Ishtar. hint: it doesn't.
or you try to chase down the ishtar itself, which works just as well, considering he will stay away from his set of Gardes, allowing you to make the mistake of staying in the perfect optimal of his set of Gardes. Or just drop a second or third set.
Yes, the drone assist meta wasn't used in EVE, you are correct. My second point in this demonstration of your ignorance, is that the drone assist feature existed in EVE for years. The meta of the game did not favor it because, to whit,
1) DDA's did not exist for the vast majority of this time, restricting the Ishtar to around the 500-550 DPS range. Adding DDA's unboxed the demon.
2) The Ishtar up until it got broken in Rubicon courtesy of yourself and CCP Fozzie, was too hard to fit, resulting in sub-optimal levels of tank. in fact, it was notoriously hard to do anything with it related to PVP simply because you ran out of CPU just by buying the damn thing. This was addressed, again by the infinite wisdom of CCP, by the addition of CPU rigs. However, this was then superceded by the problem that
4) The ishtar could never be cap stable with a MWD, and under way at 1200m/s, it's sig was so bloated (especially shield fit) that it would just get alpha'd off the field or grind to a stop after 45 seconds
5) Geckos also did not exist for brawler work. Then you nincumpoops put them in the game, because ommni-everything heavy drones is a good idea (tm).
For years, flying a weakly tanked, sig-bloated, relatively slow fitting-impossible, capacitor-bereft drone-assignation meta using expensive ships, was far less preferable to welpcanes, arty Maels, hellcats, Drakes, Tengufleets, etc, etc. Why bother with the Ishtar when naga sniping gangs or Talos gangs were far more effective, far more mobile and cheaper?
Then suddenly, magically, you had DDA's, CPU out the wazoo, buffed drone parameters favoring OMGsniper sentries, low-sig permarun MWD with no cap modules at all, and a reasonable tank, to boot. You just couldn't have more than fifty ishtars assign drones to one player to "balance"this all out.
The facts of the matter is that various factors and patches and new modules, topped off by the giant turdy cherry on top of the HAC de-balance, all combined to turn a tried and discarded drone-assign meta into an overpowered killdozer meta which scaled from gangs of two (Ishtar + tackle in lowsec = wtf) to gangs of 200...now "nerfed" to wings of 50. It's called a convergence of things which caused the meta to suddenly, within the space of 6 months, become not only viable, but so self-obviously OP that you would be insane
not to do it.
CCP Rise, you and CCPFozzie should be commended for so
rapidly realising the Ishtar is out of balance. I mean,
six months is a short period of time to notice this graph.
I wonder how long until you realise the Deimos is unbalanced? That it needs to lose about 60 PG and 20 CPU and 5% capacitor, to stop it being unkillable by any other ship in a 1v1, aside from something with neuts and (ahahaha, I lafff) a 1200 DPS active tank and unlimited capacitor.